ProceduralPlanets
◆
SetPropertyFloat()
float ProceduralPlanets.PropertyFloat.SetPropertyFloat
(
int
_seed
,
float
_minValue
,
float
_maxValue
)
Sets a Random Property Float based on a random seed and the min and max value.
Parameters
_seed
_minValue
_maxValue
Returns
ProceduralPlanets
PropertyFloat
Generated by
1.8.14