ProceduralPlanets

◆ GetPropertySeededMaterialValue()

int ProceduralPlanets.PropertyMaterial.GetPropertySeededMaterialValue ( int  _seed,
int  _length,
int  _mask 
)

Gets a seeded material value based on seed, length and mask based on a random index.

Parameters
_seed
_length
_mask
Returns
Integer value of the material based on a random index.