ProceduralPlanets
◆
SetPropertyMaterial()
int ProceduralPlanets.PropertyMaterial.SetPropertyMaterial
(
int
_seed
,
int
_length
,
int
_mask
)
Sets the
PropertyMaterial
based on random seed and the length and filter mask specified.
Parameters
_seed
_length
_mask
Returns
Index value of the
PropertyMaterial
.
ProceduralPlanets
PropertyMaterial
Generated by
1.8.14