ProceduralPlanets

◆ SetProceduralMaterialFloats()

virtual void ProceduralPlanets.Ring.SetProceduralMaterialFloats ( string  _map,
ProceduralMaterial  _proceduralMaterial 
)
protectedvirtual

Gets the procedural material floats, sends them to the procedural material to update graph parameters.

Parameters
_map
_proceduralMaterial