ProceduralPlanets
◆
SetBlueprintRing()
void ProceduralPlanets.Ring.SetBlueprintRing
(
BlueprintRing
_blueprintRing
,
int
_seed
=
0
,
bool
_updateProperties
=
true
)
Sets the ring blueprint.
Parameters
_blueprintRing
_seed
_updateProperties
ProceduralPlanets
Ring
Generated by
1.8.14