Rocket Box is a mobile physics puzzle game and it was virtually finished for release when I suddenly started to learn a lot about the do's and the dont's when it comes to making and releasing mobile games. Therefore, I am reworking Rocket Box from the ground up with all the lessons learned prior to release. When I have released my Procedural Space Assets and updated Universal Sound FX again I will resume this project.

Space Supremacy is being prototyped at the moment and more details will follow. I have some ideas of where to take this game which includes aspects of gaming that I would love to experience but can't find in any current games at the moment. Sign up to the mailing list, and make sure to tick the 'Games' interest to receive notifications when things start moving on Space Supremacy.

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