ProceduralPlanets

◆ GetSaturationRange()

virtual float ProceduralPlanets.Blueprint.GetSaturationRange ( string  _key)
virtual

Gets the Saturationrange that wil determine the random min/max value of saturation from the base color of a ProeprtyColor.

Parameters
_key
Returns
Saturation Range (float) for min/max value of saturation relative to base color of PropertyColor.