ProceduralPlanets

◆ GetHueRange()

virtual float ProceduralPlanets.Blueprint.GetHueRange ( string  _key)
virtual

Gets the Hue range that wil determine the random min/max value of hue from the base color of a ProeprtyColor.

Parameters
_key
Returns
Hue Range (float) for min/max value of hue relative to base color of PropertyColor.