| clamp01 (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| DataType enum name (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| displayAsInt (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| GetPropertyLerp() | ProceduralPlanets.PropertyFloat | |
| key (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| label (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| materials (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| maxValue (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| Method enum name (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| minValue (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| OverridePropertyFloat(float _value) | ProceduralPlanets.PropertyFloat | |
| overrideRandom (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| proceduralTextures (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| PropertyFloat(string _key, string _label, float _minValue, float _maxValue, bool _clamp01, bool _displayAsInt, int _seedOffset, bool _variation, string[] _proceduralTextures=null, Material[] _materials=null, string _shaderProperty=null, Method _method=Method.VALUE, DataType _shaderDataType=DataType.FLOAT) | ProceduralPlanets.PropertyFloat | |
| SeededRandomFloat(int _seed, float _minValue, float _maxValue) | ProceduralPlanets.PropertyFloat | |
| seedOffset (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| SetPropertyFloat(int _seed, float _minValue, float _maxValue) | ProceduralPlanets.PropertyFloat | |
| shaderDataType (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| shaderMethod (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| shaderProperty (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| value (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |
| variation (defined in ProceduralPlanets.PropertyFloat) | ProceduralPlanets.PropertyFloat | |