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ProceduralPlanets
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This is the complete list of members for ProceduralPlanets.Ring, including all inherited members.
| AddPropertyFloat(string _key, string _label, float _minValue, float _maxValue, bool _clamp01, bool _displayAsInt, int _seedOffset, bool _variation, string[] _proceduralTextures, Material _materials, string _shaderProperty=null, PropertyFloat.Method _method=PropertyFloat.Method.VALUE, PropertyFloat.DataType _dataType=PropertyFloat.DataType.FLOAT) | ProceduralPlanets.Ring | protectedvirtual |
| AddPropertyFloat(string _key, string _label, float _minValue, float _maxValue, bool _clamp01, bool _displayAsInt, int _seedOffset, bool _variation, string[] _proceduralTextures=null, Material[] _materials=null, string _shaderProperty=null, PropertyFloat.Method _method=PropertyFloat.Method.VALUE, PropertyFloat.DataType _dataType=PropertyFloat.DataType.FLOAT) | ProceduralPlanets.Ring | protectedvirtual |
| blueprintRing (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| CreateMeshes() | ProceduralPlanets.Ring | |
| ExportToJSON(StringFormat _format=StringFormat.JSON_EASY_READ) | ProceduralPlanets.Ring | |
| GetBakedTexture() | ProceduralPlanets.Ring | |
| GetPropertyFloat(string _key) | ProceduralPlanets.Ring | |
| GetPropertyFloatLerp(string _key) (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| GetPropertyMaterial(string _key) | ProceduralPlanets.Ring | |
| GetPropertySeededFloat(string _key) | ProceduralPlanets.Ring | |
| GetPropertySeededFloat(PropertyFloat _p) | ProceduralPlanets.Ring | |
| GetPropertySeededMaterial(string _key) | ProceduralPlanets.Ring | |
| HandleModifiedTextures(string[] _proceduralTextures) | ProceduralPlanets.Ring | |
| ImportFromJSON(string _jsonString) | ProceduralPlanets.Ring | |
| IsPropertyFloatOverridden(string _key) | ProceduralPlanets.Ring | |
| IsPropertyMaterialOverridden(string _key) | ProceduralPlanets.Ring | |
| OverridePropertyFloat(string _key, float _value, bool _updateSerializedRingCache=true) | ProceduralPlanets.Ring | |
| OverridePropertyMaterial(string _key, int _value, bool _updateSerializedRingCache=true) | ProceduralPlanets.Ring | |
| proceduralMaterial (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| propertyFloats (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| propertyMaterials (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| rebuildRingNeeded (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| RebuildTextures(bool _force=false) (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| rebuildTextures (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| RebuildTexturesNeeded() (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| seed (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| serializedRingCache (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| SetBlueprintRing(BlueprintRing _blueprintRing, int _seed=0, bool _updateProperties=true) | ProceduralPlanets.Ring | |
| SetProceduralMaterialFloats(string _map, ProceduralMaterial _proceduralMaterial) | ProceduralPlanets.Ring | protectedvirtual |
| SetPropertyFloat(string _key) | ProceduralPlanets.Ring | |
| SetPropertyMaterial(string _key) | ProceduralPlanets.Ring | |
| StringFormat enum name (defined in ProceduralPlanets.Ring) | ProceduralPlanets.Ring | |
| UpdateProceduralTexture() | ProceduralPlanets.Ring | |
| UpdateProperties() | ProceduralPlanets.Ring |